![]() ![]() He has also partnered with The League of Architecture Studies, where he taught Rhino and Grasshopper (Basic, Intermediate and Advanced levels) and was a consultant of parametric design for various companies internationally. ![]() During this time, he has worked for the Architectural Association (AA) Visiting Schools in Brazil (AAVS Brazil) and has been working professionally at SUBdV Architecture. For more than 10 years he has been working with parametric and algorithmic tools and having a deep knowledge in digital design technologies. Jeff Chicarelli is an Italo-Brazilian BIM architect and Computational Designer currently living in São Paulo, Brazil. Modelling simple interior details within the conceptual geometry. Achieving parametric patterning on facade and landscape using Maya as well as building form detailing and materiality. Implementation of polygon modelling techniques to develop a complex architectural geometry. Detailed modelling of an architectural typology Design of a Product/Canopy using references to understand simple operations of mesh modelling and potential of Maya as a design-based software. Introduction to polygon modelling and application of basic commands in Maya. #Autodesk maya tutors software#Understanding of the basic Maya software user interface. Introduction to Maya as an architectural design tool #PolygonModelling #FormFinding #ConceptDesign #ComplexGeometry #3dModelling #MayaModelling #DesigningWithMayaĢ DAYS // 8 Hours on both days (incl. Live interaction & trouble-shooting with TutorĮxample / Workshop Files for future access & practiceĦ month access to recordings of all sessions from the online workshop for future reference & practice Exploring complex forms using simple tools & polygonal mesh modelling through Maya will be mastered by participants in this workshop cluster. The workshop is suitable for anyone wanting to learn Maya 3D Modelling comprehensively to design architectural spaces. The processes covered in the workshop will enable participants to design architectural projects within the virtual realm to overcome existing conditions and constraints and create and experience exceptional environments. The goal of this workshop is to provide participants a comprehensive understanding of utilizing Maya as a design tool giving them the freedom to express their creative potentials in designing aesthetic organic forms. The processes covered in these sessions will explore various mesh modelling operations that can be applied to a simple polygon primitive to achieve desired spatial characteristics in creating social and leisure experiences. The main objective of this workshop is to equip participants with various techniques of polygon mesh modelling utilizing Autodesk Maya for designing complex geometries and architectural forms. Architectural 3D Modelling using Autodesk Maya ![]()
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